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Contract Principal Artist. Quality 3D art services from prototype to production and beyond. 

Over 10 years of experience working with both large games studios and indie developers on all platforms. 

A passion for collaborating with talented game dev teams in crafting beautiful and unique games. Involvement in pipeline development and a broad knowledge of characters/ environments/ prop workflows. 

If you need assets for your game or would like to make an enquiry, please get in touch! 

Alex


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Software experience
Autodesk Maya, Pixologic Zbrush, Unity, Unreal, Adobe Photoshop, Marmoset Toolbag, Substance Painter.